This
concept, developed by Debra Lilley and Garrath Wilson of Loughborough
University
"aims to prevent inappropriate use by encouraging users to consciously
reflect on whether an interaction should take place"
[1].
Using sensorial inputs the mobile phone collects relevant data regarding
the user behaviour and the context of use. It is equipped with “inherent
memory” which it uses to determine its current state, “previous memory”
which refers to learned experiences, Bluetooth connectivity (operational
within a 10 metre radius), a global satellite positioning tracking system
used to pinpoint the current location and to ascertain whether the phone
is in transit or stationary, a 24 hour clock and voice recognition to
determine whether the user is engaged in physical conversation.
The benevolent mobile phone uses three levels of
intervention - “passive”, “assertive” and “aggressive” which are enacted
in a sequential manner in response to three variables; the user’s level
of compliance, the gravity of the consequences of actions taken and the
context in which the interaction takes place.
Initially the phone would have a limited range of
protocols to deal with three forms of misuse in a social context;
<“Raised
Voice”>
<“Prolonged Conversation”> and the presence of
<“Physical
Others”>.
The phone retains a cumulative memory of the user’s
actions in the “previous memory” which it uses to compute a suitable
entry point in the “passive – assertive – aggressive” scale of
intervention. For example, if the user persists in shouting whilst
surrounded by company in a restaurant, switching to partial speaker
phone may not be a sufficient deterrent; therefore the phone may
immediately default to full speakerphone.
Further upgrades are installed via a
<central database>.
To illustrate in more detail how this product would
respond to different types of user behaviour enacted in a specific
context, a scenario of use was devised.